Honeycomb

Honeycomb is a puzzle I invented in 2013.

Rules

1. Create a single looping path that crosses every cell exactly once.  The path may not branch or intersect.

2. Cells are grouped in clusters, surrounded by a thick line.  Each cluster can be entered and exited only once.

Honeycomb Rules-11

3. The path cannot cross through barriers.

Honeycomb Rules-12

Example

Honeycomb Rules-01Honeycomb Rules-10